andyhill
Posts : 44 Join date : 2008-01-07 Age : 53 Location : Derby UK
| Subject: Making Money Mon Jan 07, 2008 3:01 am | |
| I think its a good idea (if no one has put it forward already ) to try and do the "buying" from within the society if possible .I know from the beta getting money didn't seem to be a big job but saving money is always a good thing and it helps the society as a whole (please sell me a xebec ) | |
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Fletcher Admin
Posts : 191 Join date : 2007-12-28 Age : 43
| Subject: Re: Making Money Mon Jan 07, 2008 6:26 am | |
| We made a few defiants during beta but the ship building side will take some time to fine tune. Walker is the man with the balls (cannon balls) and he was making loads of money So after a while im sure we will be upto speed once we know who is providing what | |
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andyhill
Posts : 44 Join date : 2008-01-07 Age : 53 Location : Derby UK
| Subject: Re: Making Money Mon Jan 07, 2008 9:14 am | |
| I think making Bermuda sloops before main launch is a reasonably good idea and undercutting everyone else its the first decent ship everyone wants | |
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RaxDefias
Posts : 41 Join date : 2007-12-30 Age : 41 Location : Essex
| Subject: Re: Making Money Mon Jan 07, 2008 10:59 am | |
| if all goes to plan we will have a pretty good society production line going when release hits us bit of work and effort in pre boarding is all thats needed
for best efforts i need to people to Post what areas they will be covering my Self will be covering shipbuilding with my freetraders from theoffset resource and shipparts cannons planks etc all need covering with in society i would like to keep to begin with the number of people making ships to 2-3 at max increaseing as society does to meet demand, as for a price/cost structure that is still forth comming as costs may change from beta to release | |
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Darius Walker
Posts : 78 Join date : 2007-12-29 Age : 36 Location : U.S. (the only one?)
| Subject: Re: Making Money Mon Jan 07, 2008 1:58 pm | |
| - Admin wrote:
- We made a few defiants during beta but the ship building side will take some time to fine tune.
Walker is the man with the balls (cannon balls) and he was making loads of money
So after a while im sure we will be upto speed once we know who is providing what Hehe Aye though. If all goes well, it won't be that hard to get a production line going, especially with a master craftsman spending a day or 2 of his time to compile a list of mats,structures, etc and just telling others what to do. (/nudges Rax on the readiness of the list ) | |
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andyhill
Posts : 44 Join date : 2008-01-07 Age : 53 Location : Derby UK
| Subject: Re: Making Money Tue Jan 08, 2008 1:40 am | |
| Right well I've no idea what's needed to make anything in this game .I've got a gravel pit and log yard going so someone tell me what to aim for next and ill get on it .Are we gonna have a separate thread with what's needed and how many we need gettin it ? | |
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