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 Society Production

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Dalmont
Gaul Stone
Locoguru
Fletcher
RaxDefias
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RaxDefias




Posts : 41
Join date : 2007-12-30
Age : 41
Location : Essex

Society Production Empty
PostSubject: Society Production   Society Production Icon_minitimeFri Jan 04, 2008 5:26 am

As you are all aware production in POTBS is a Large scale operation that requires alot of work and effort to get up and running and to keep it running but the rewards are massive, but theres is 1 aspect that will be required and thats TEAMWORK no 1 person can create a full production line no 1 area of production is self supporting and thus we will all depend on each other for parts help with transport and if needed money each item costs stored labour and bd(money) to produce Raw materials cost to extract turning Raw into parts costs and so it goes on to final product.

If you are Willing to step forward and put in the work and effort to help me in setting up a fully functional society ecom and makeing our society self suffient and once that is achived becoming the main force behind the Server ecom as a whole. If this sounds like your kind if challenge i want to hear from you i want to know what areas you will be covering be it protection when items are being transported giveing up time to help in the transportation of goods or gathering/manufacturing goods post below and tell me what you will be doing to assist. Focusing on ecom WILL eat into your Game time and will slow the speed you level up to a degree which is why even if people ahve no wish to gather or produce we need people who are willing to assist our traders in leveling up!

My self will be focusing on ShipBuilding and provisons with the aim to supply society members with the best ships and upgrades possible and also he general running of the society Ecom,
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Fletcher
Admin
Admin
Fletcher


Posts : 191
Join date : 2007-12-28
Age : 43

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PostSubject: hmm   Society Production Icon_minitimeFri Jan 04, 2008 6:44 am

I will kinda be doing both....
I will run a navy officer for combat and pvp but also run a freetrader to help with production...ship parts are the hardest to make and getting the books to the right people is the key here.
At the end of beta we completed 4 defiant frigs but they needed a lot of mats and i dont even think 4 people could have made all the bits alone.
Walker seems to have mastered the art of making connon balls Smile and if they add society banks it will help us a lot.
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RaxDefias




Posts : 41
Join date : 2007-12-30
Age : 41
Location : Essex

Society Production Empty
PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 04, 2008 6:47 am

I managed to make the total of Zero Ships in beta lol but then pc was bust and spent most of my time in research, i thinkn walker has cannon balls coverd and lets be honest you can never have to many Razz
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Locoguru
Admin
Admin



Posts : 74
Join date : 2008-01-04
Location : Menifee, Ca

Society Production Empty
PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 04, 2008 10:15 am

As far a production goes. We required 4 total people to make the defiants. 3, Isa, Bradley and Arnonya had the resource production areas to gather and produce all the materials. Ace had the shipyard to make the defiants. We did have to purchase a few parts as we ran against the labor time and wanted to get them made before the end of beta. I learned alot from that economy test and will adjust my resources now to allow the fastest production of ship materials at pre-boarding.

Bradley Welch
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Gaul Stone

Gaul Stone


Posts : 46
Join date : 2007-12-30
Age : 50
Location : Worcestershire, UK

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PostSubject: Re: Society Production   Society Production Icon_minitimeSat Jan 05, 2008 7:34 am

I all for a good old escort duty anytime

I'll be quite happy to use my production lots as filler or backup (i.e just in case a main production port is lost to enemy action) for any areas we find lacking (if any). Just tell me which area my services are needed. Until such time I will look at making small consumables.
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Dalmont




Posts : 10
Join date : 2007-12-29
Age : 48

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PostSubject: Re: Society Production   Society Production Icon_minitimeSat Jan 05, 2008 9:39 am

I'm going freetrader so will have big gangly boats that will need supporting later on.

Also, just tell me what parts you want me to contribute Smile
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andyhill

andyhill


Posts : 44
Join date : 2008-01-07
Age : 53
Location : Derby UK

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PostSubject: Re: Society Production   Society Production Icon_minitimeMon Jan 07, 2008 2:55 am

I didnt have a big role in the economy in the beta I just did the tutorial so let me know what you'd like me to make and where and I'll gladly chip in .Some sort of roster on here might be a good idea to get a good spread of materials ?
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andyhill

andyhill


Posts : 44
Join date : 2008-01-07
Age : 53
Location : Derby UK

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 4:46 am

Ive got oak production set up in bart but only 1 of each is anyone else doing this or shall i double up on my buildings ?
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Beaufort

Beaufort


Posts : 81
Join date : 2007-12-30

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 4:50 am

I have oak production in Bartica and fir in Belize.

I also have a carpenter and a lumber mill running in Bartica.

Tonight I will have 720 units oak and about 200 units fir.

So far nobody seems to need it.
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andyhill

andyhill


Posts : 44
Join date : 2008-01-07
Age : 53
Location : Derby UK

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 5:51 am

i know that one
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Captain George Cowell

Captain George Cowell


Posts : 14
Join date : 2008-01-08

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 10:44 am

As I've said elsewhere here I can make sails masts and hemp rope amongst others (including wood tar)

O = Orleans B = Bridgetown

I have 3 hemp crop farms (B) , 2 (going for 3) textile mills,(B) 1 tar distillery, (O) 3 fir logging (O) Master Draughtsman (B)

I may well drop basic draughtsman in favour of oak logging soon
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Chandler Jones




Posts : 17
Join date : 2008-01-08
Age : 53
Location : Bristol, UK

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 10:48 am

Production capabilities: Ironmongery and cannons:-

Bartica:

3x limestone quarries
1x oak logging camp

Spanish Town:

3x forge
1x weaponsmith

that's approx 120 ingots per day.
Ironmongery is nails, mast hoops, iron fittings, Anchors etc.
cannons include small and medium so far, plus some outfittings.

Any gun-related books are MORE than welcome!
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Fletcher
Admin
Admin
Fletcher


Posts : 191
Join date : 2007-12-28
Age : 43

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PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 11:52 am

Great post ty Mr Jones
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andyhill

andyhill


Posts : 44
Join date : 2008-01-07
Age : 53
Location : Derby UK

Society Production Empty
PostSubject: Re: Society Production   Society Production Icon_minitimeFri Jan 11, 2008 1:29 pm

I have in
Bartica

2 x Oak logging camps
2 X Limestone quarries
2 X Lumber mills
1 x Master draughtsman office
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» Production Flowchart
» ROYAL NAVY ECONOMY AND PRODUCTION PLAN
» Production Line- Hemp, Masts Spars and Sails
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